AI PBR Texture Generator Pricing — Try Free for 7 Days

Generate seamless 4K PBR materials for game dev, FiveM MLO, and 3D art. Try any plan free for 7 days — upgrade, downgrade, or cancel anytime.

Starter

$20/ mo

Perfect for exploring the platform and occasional generation.

  • 150 Credits / Month
  • 1K Output Resolution
  • Standard Generation Speed
  • Community Support
Recommended

Growth

$40/ mo

For solo creators needing high-fidelity assets.

  • 400 Credits / Month
  • Up to 2K Native Resolution
  • Priority Generation Queue
  • Commercial License

Pro

$80/ mo

For teams requiring pipeline integrations at scale.

  • 800 Credits / Month
  • Up to 4K Native Resolution
  • Team Workspaces

"Buy Now" skips the trial and charges your card today. "Free Trial" gives you 10 credits for 7 days — your card is charged at the end of the trial only. Cancel any time from the Billing page with no penalty.

Frequently Asked Questions

What texture file formats do I get?+

Each generation produces a full PBR material set: Albedo (PNG), Normal Map (PNG), Roughness Map (PNG), and Height/Displacement Map (PNG). You can download them individually or as a ZIP archive. All maps are in standard formats compatible with Unreal Engine, Unity, Blender, and FiveM/GTA V pipelines.

Can I use the textures in my FiveM MLO or GTA V mod?+

Yes. Growth and Pro plans include a Commercial License that covers FiveM server use, GTA V MLO builds, RedM environments, and distribution via modding communities. Starter plan textures are for personal and non-commercial use only.

What resolution do I need for game-ready assets?+

1K (1024px) is suitable for small props and decals. 2K (2048px) is the sweet spot for most FiveM MLO surfaces, vehicle textures, and character assets. 4K (4096px) is ideal for hero assets, large architectural surfaces in Unreal Engine 5, and high-fidelity renders. Starter generates up to 1K, Growth up to 2K, and Pro up to 4K natively.

What is a credit and how many do I need?+

One credit equals one generation — producing the full set of albedo, normal, roughness, and height maps from a single prompt. A typical session generating 5–10 material variations uses 5–10 credits. Starter gives 150 credits/month (suitable for hobbyist use), Growth gives 400 (solo professional), and Pro gives 800 (studio pipeline).

Does the commercial license cover Unreal Marketplace or Unity Asset Store submissions?+

The commercial license on Growth and Pro plans permits use in commercial projects, games, and paid mods. For marketplace asset packs where the texture itself is the primary product being sold, contact us at support@pbrtexturemaker.com to confirm your use case.

What happens to my textures if I cancel?+

Your generated textures remain accessible for 30 days after cancellation so you can download everything. After 30 days, stored files are deleted. We strongly recommend downloading your assets before cancelling. Cancellation takes effect at the end of your current billing period — you keep full access until then.